MSFT surface. Windows 10. 16 GB ram. Nothing else running except roon core. CPU utilization max is 35%
Networking Gear & Setup Details
at&t fiber 1GB up & down → netgear nighthawk router → core connected to router via ethernet → android pixel 3 → dragonfly cobalt/red → headphones
Connected Audio Devices
at&t fiber 1GB up & down → netgear nighthawk router → core connected to router via ethernet → android pixel 3 → dragonfly cobalt/red → headphones
Number of Tracks in Library
not using local library features at this time
Description of Issue
I have an audioquest dragonfly red & cobalt. I installed roon a couple days ago. The dragonflys are running fine on all players and devices except for android (specifically, my google pixel 3). For whatever reason, I’m not getting MQA rendering to work when streaming from Tidal. The last stop in the chain says “aaudio.” Audioquest? Android? The dragonflys are picked up as “roon tested” on my other windows endpoints and render MQA as expected.
Has anyone here had a similar experience? Thoughts on what the problem might be?