Hey Everyone,
This early access build focuses on optimizing RoonServer’s memory usage, a step forward in enhancing your system’s performance and responsiveness. We’re keen for you to test these changes and report how they impact your experience, especially if you notice a reduction in RAM consumption during extended sessions.
Additionally, we’ve corrected a playback engine issue that caused infinite loops when Qobuz tracks failed to play due to CDN retrieval problems. Windows users will also find the .NET10 Runtime package included in the installation, streamlining future updates.
Your feedback is invaluable as we continue to refine these improvements.
The Team at Roon Labs
Build Numbers
| Application | Build |
|---|---|
| Roon / RoonServer | 2.65 (build 1645) earlyaccess |
| Roon ARC | 1.77 (build 398) earlyaccess |
Changes
- Fixed an issue where playback engine got into an infinite loop when failing to play a Qobuz track due to a CDN retrieval problems
- Included .NET10 Runtime package in Windows installation to prevent manual updates
- Reduced memory usage for RoonServer
- Various fixes and improvements
Installation
| macOS | Roon | |
| Windows | Roon | |
| Linux † | Easy Installer | Full Package |
| Nucleus / ROCK | See Help Center | |
| Android APKs | Roon | Roon ARC |
† Information on loading Roon on Linux can be found here. Please use the files linked here in place of those from the help center article when loading earlyaccess.