Roon Crash on Windows 10

Core Machine (Operating system/System info/Roon build number)
Windows 10, Roon 1.7 build 511

Network Details (Including networking gear model/manufacturer and if on WiFi/Ethernet)
Ethernet

Audio Devices (Specify what device you’re using and its connection type - USB/HDMI/etc.)
Sound Card on Motherboard And Other USB DACs (Unplugged)

Description Of Issue
Everything is Nice until,

I update the Windows to the 10.0.18363(Version 1909), and update my monitor from FHD to UHD, I set scaling factor to 200% in Windows setting. And Roon Crashed on startup

Roon on Windows keep crashing even after I reinstall Roon Labs(Configure deleted when uninstall). I can see welcome but I cannot click the Continue Button. It just Keep Crashing.

I using MacBook as Roon Core, Windows for remote access. But I cannot even open the application.

The Crash Log looked the same One of them:

12/27 18:07:56 Info: Starting Roon v1.7 (build 511) stable on windows
12/27 18:07:56 Debug: looking for *_old files in: C:\Users\jackw\AppData\Local\Roon\Application
12/27 18:07:56 Debug: looking for old numerical version dirs in: C:\Users\jackw\AppData\Local\Roon\Application
12/27 18:07:56 Trace: Checking if we are already running
12/27 18:07:56 Trace: Nope, we are the only one running
12/27 18:07:56 Info: Is 64 bit? True
12/27 18:07:56 Trace: [broo/imagecache] loaded 0 cache entries from C:\Users\jackw\AppData\Local\Roon\Cache\brooimages_1\index.db, current: 512mb / 0mb
12/27 18:07:56 Info: Loading broo project: ui.broox
12/27 18:07:56 Trace: [realtime] fetching time from NTP server
12/27 18:07:56 Info: [broker] starting dfd09146-9bf7-451b-96ef-4b36f541ce17
12/27 18:07:56 Trace: [realtime] Got time from NTP: 12/27/2019 10:07:56 AM (3786430076959ms)
12/27 18:07:56 Trace: [realtime] Updated clock skew to -00:00:00.0325075 (-32.5075ms)
12/27 18:07:57 Debug: 31 WGL Extensions:
12/27 18:07:57 Debug: WGL Extension 0: WGL_ARB_buffer_region
12/27 18:07:57 Debug: WGL Extension 1: WGL_ARB_create_context
12/27 18:07:57 Debug: WGL Extension 2: WGL_ARB_create_context_no_error
12/27 18:07:57 Debug: WGL Extension 3: WGL_ARB_create_context_profile
12/27 18:07:57 Debug: WGL Extension 4: WGL_ARB_create_context_robustness
12/27 18:07:57 Debug: WGL Extension 5: WGL_ARB_context_flush_control
12/27 18:07:57 Debug: WGL Extension 6: WGL_ARB_extensions_string
12/27 18:07:57 Debug: WGL Extension 7: WGL_ARB_make_current_read
12/27 18:07:57 Debug: WGL Extension 8: WGL_ARB_multisample
12/27 18:07:57 Debug: WGL Extension 9: WGL_ARB_pbuffer
12/27 18:07:57 Debug: WGL Extension 10: WGL_ARB_pixel_format
12/27 18:07:57 Debug: WGL Extension 11: WGL_ARB_pixel_format_float
12/27 18:07:57 Debug: WGL Extension 12: WGL_ARB_render_texture
12/27 18:07:57 Debug: WGL Extension 13: WGL_ATI_pixel_format_float
12/27 18:07:57 Debug: WGL Extension 14: WGL_EXT_colorspace
12/27 18:07:57 Debug: WGL Extension 15: WGL_EXT_create_context_es_profile
12/27 18:07:57 Debug: WGL Extension 16: WGL_EXT_create_context_es2_profile
12/27 18:07:57 Debug: WGL Extension 17: WGL_EXT_extensions_string
12/27 18:07:57 Debug: WGL Extension 18: WGL_EXT_framebuffer_sRGB
12/27 18:07:57 Debug: WGL Extension 19: WGL_EXT_pixel_format_packed_float
12/27 18:07:57 Debug: WGL Extension 20: WGL_EXT_swap_control
12/27 18:07:57 Debug: WGL Extension 21: WGL_EXT_swap_control_tear
12/27 18:07:57 Debug: WGL Extension 22: WGL_NVX_DX_interop
12/27 18:07:57 Debug: WGL Extension 23: WGL_NV_DX_interop
12/27 18:07:57 Debug: WGL Extension 24: WGL_NV_DX_interop2
12/27 18:07:57 Debug: WGL Extension 25: WGL_NV_copy_image
12/27 18:07:57 Debug: WGL Extension 26: WGL_NV_delay_before_swap
12/27 18:07:57 Debug: WGL Extension 27: WGL_NV_float_buffer
12/27 18:07:57 Debug: WGL Extension 28: WGL_NV_multisample_coverage
12/27 18:07:57 Debug: WGL Extension 29: WGL_NV_render_depth_texture
12/27 18:07:57 Debug: WGL Extension 30: WGL_NV_render_texture_rectangle
12/27 18:07:57 Debug: Pixel format found: 32 color bits, sRGB capable: True
12/27 18:07:57 Debug: Successfully created OpenGL 3.0 Context using wglCreateContextAttribsARB
12/27 18:07:57 Debug: OpenGL Version: 3.0.0 NVIDIA 432.00
12/27 18:07:57 Debug: OpenGL Vendor: NVIDIA Corporation
12/27 18:07:57 Debug: OpenGL Shader Language: 1.30 NVIDIA via Cg compiler
12/27 18:07:57 Debug: OpenGL extension count: 379
12/27 18:07:57 Debug: OpenGL extension 0: GL_AMD_multi_draw_indirect
12/27 18:07:57 Debug: OpenGL extension 1: GL_AMD_seamless_cubemap_per_texture
12/27 18:07:57 Debug: OpenGL extension 2: GL_AMD_vertex_shader_viewport_index
12/27 18:07:57 Debug: OpenGL extension 3: GL_AMD_vertex_shader_layer
12/27 18:07:57 Debug: OpenGL extension 4: GL_ARB_arrays_of_arrays
12/27 18:07:57 Debug: OpenGL extension 5: GL_ARB_base_instance
12/27 18:07:57 Debug: OpenGL extension 6: GL_ARB_bindless_texture
12/27 18:07:57 Debug: OpenGL extension 7: GL_ARB_blend_func_extended
12/27 18:07:57 Debug: OpenGL extension 8: GL_ARB_buffer_storage
12/27 18:07:57 Debug: OpenGL extension 9: GL_ARB_clear_buffer_object
12/27 18:07:57 Debug: OpenGL extension 10: GL_ARB_clear_texture
12/27 18:07:57 Debug: OpenGL extension 11: GL_ARB_clip_control
12/27 18:07:57 Debug: OpenGL extension 12: GL_ARB_color_buffer_float
12/27 18:07:57 Debug: OpenGL extension 13: GL_ARB_compressed_texture_pixel_storage
12/27 18:07:57 Debug: OpenGL extension 14: GL_ARB_conservative_depth
12/27 18:07:57 Debug: OpenGL extension 15: GL_ARB_compute_shader
12/27 18:07:57 Debug: OpenGL extension 16: GL_ARB_compute_variable_group_size
12/27 18:07:57 Debug: OpenGL extension 17: GL_ARB_conditional_render_inverted
12/27 18:07:57 Debug: OpenGL extension 18: GL_ARB_copy_buffer
12/27 18:07:57 Debug: OpenGL extension 19: GL_ARB_copy_image
12/27 18:07:57 Debug: OpenGL extension 20: GL_ARB_cull_distance
12/27 18:07:57 Debug: OpenGL extension 21: GL_ARB_debug_output
12/27 18:07:57 Debug: OpenGL extension 22: GL_ARB_depth_buffer_float
12/27 18:07:57 Debug: OpenGL extension 23: GL_ARB_depth_clamp
12/27 18:07:57 Debug: OpenGL extension 24: GL_ARB_depth_texture
12/27 18:07:57 Debug: OpenGL extension 25: GL_ARB_derivative_control
12/27 18:07:57 Debug: OpenGL extension 26: GL_ARB_direct_state_access
12/27 18:07:57 Debug: OpenGL extension 27: GL_ARB_draw_buffers
12/27 18:07:57 Debug: OpenGL extension 28: GL_ARB_draw_buffers_blend
12/27 18:07:57 Debug: OpenGL extension 29: GL_ARB_draw_indirect
12/27 18:07:57 Debug: OpenGL extension 30: GL_ARB_draw_elements_base_vertex
12/27 18:07:57 Debug: OpenGL extension 31: GL_ARB_draw_instanced
12/27 18:07:57 Debug: OpenGL extension 32: GL_ARB_enhanced_layouts
12/27 18:07:57 Debug: OpenGL extension 33: GL_ARB_ES2_compatibility
12/27 18:07:57 Debug: OpenGL extension 34: GL_ARB_ES3_compatibility
12/27 18:07:57 Debug: OpenGL extension 35: GL_ARB_ES3_1_compatibility
12/27 18:07:57 Debug: OpenGL extension 36: GL_ARB_ES3_2_compatibility
12/27 18:07:57 Debug: OpenGL extension 37: GL_ARB_explicit_attrib_location
12/27 18:07:57 Debug: OpenGL extension 38: GL_ARB_explicit_uniform_location
12/27 18:07:57 Debug: OpenGL extension 39: GL_ARB_fragment_coord_conventions
12/27 18:07:57 Debug: OpenGL extension 40: GL_ARB_fragment_layer_viewport
12/27 18:07:57 Debug: OpenGL extension 41: GL_ARB_fragment_program
12/27 18:07:57 Debug: OpenGL extension 42: GL_ARB_fragment_program_shadow
12/27 18:07:57 Debug: OpenGL extension 43: GL_ARB_fragment_shader
12/27 18:07:57 Debug: OpenGL extension 44: GL_ARB_fragment_shader_interlock
12/27 18:07:57 Debug: OpenGL extension 45: GL_ARB_framebuffer_no_attachments
12/27 18:07:57 Debug: OpenGL extension 46: GL_ARB_framebuffer_object
12/27 18:07:57 Debug: OpenGL extension 47: GL_ARB_framebuffer_sRGB
12/27 18:07:57 Debug: OpenGL extension 48: GL_ARB_geometry_shader4
12/27 18:07:57 Debug: OpenGL extension 49: GL_ARB_get_program_binary
12/27 18:07:57 Debug: OpenGL extension 50: GL_ARB_get_texture_sub_image
12/27 18:07:57 Debug: OpenGL extension 51: GL_ARB_gl_spirv
12/27 18:07:57 Debug: OpenGL extension 52: GL_ARB_gpu_shader5
12/27 18:07:57 Debug: OpenGL extension 53: GL_ARB_gpu_shader_fp64
12/27 18:07:57 Debug: OpenGL extension 54: GL_ARB_gpu_shader_int64
12/27 18:07:57 Debug: OpenGL extension 55: GL_ARB_half_float_pixel
12/27 18:07:57 Debug: OpenGL extension 56: GL_ARB_half_float_vertex
12/27 18:07:57 Debug: OpenGL extension 57: GL_ARB_imaging
12/27 18:07:57 Debug: OpenGL extension 58: GL_ARB_indirect_parameters
12/27 18:07:57 Debug: OpenGL extension 59: GL_ARB_instanced_arrays
12/27 18:07:57 Debug: OpenGL extension 60: GL_ARB_internalformat_query
12/27 18:07:57 Debug: OpenGL extension 61: GL_ARB_internalformat_query2
12/27 18:07:57 Debug: OpenGL extension 62: GL_ARB_invalidate_subdata
12/27 18:07:57 Debug: OpenGL extension 63: GL_ARB_map_buffer_alignment
12/27 18:07:57 Debug: OpenGL extension 64: GL_ARB_map_buffer_range
12/27 18:07:57 Debug: OpenGL extension 65: GL_ARB_multi_bind
12/27 18:07:57 Debug: OpenGL extension 66: GL_ARB_multi_draw_indirect
12/27 18:07:57 Debug: OpenGL extension 67: GL_ARB_multisample
12/27 18:07:57 Debug: OpenGL extension 68: GL_ARB_multitexture
12/27 18:07:57 Debug: OpenGL extension 69: GL_ARB_occlusion_query
12/27 18:07:57 Debug: OpenGL extension 70: GL_ARB_occlusion_query2
12/27 18:07:57 Debug: OpenGL extension 71: GL_ARB_parallel_shader_compile
12/27 18:07:57 Debug: OpenGL extension 72: GL_ARB_pipeline_statistics_query
12/27 18:07:57 Debug: OpenGL extension 73: GL_ARB_pixel_buffer_object
12/27 18:07:57 Debug: OpenGL extension 74: GL_ARB_point_parameters
12/27 18:07:57 Debug: OpenGL extension 75: GL_ARB_point_sprite
12/27 18:07:57 Debug: OpenGL extension 76: GL_ARB_polygon_offset_clamp
12/27 18:07:57 Debug: OpenGL extension 77: GL_ARB_post_depth_coverage
12/27 18:07:57 Debug: OpenGL extension 78: GL_ARB_program_interface_query
12/27 18:07:57 Debug: OpenGL extension 79: GL_ARB_provoking_vertex
12/27 18:07:57 Debug: OpenGL extension 80: GL_ARB_query_buffer_object
12/27 18:07:57 Debug: OpenGL extension 81: GL_ARB_robust_buffer_access_behavior
12/27 18:07:57 Debug: OpenGL extension 82: GL_ARB_robustness
12/27 18:07:57 Debug: OpenGL extension 83: GL_ARB_sample_locations
12/27 18:07:57 Debug: OpenGL extension 84: GL_ARB_sample_shading
12/27 18:07:57 Debug: OpenGL extension 85: GL_ARB_sampler_objects
12/27 18:07:57 Debug: OpenGL extension 86: GL_ARB_seamless_cube_map
12/27 18:07:57 Debug: OpenGL extension 87: GL_ARB_seamless_cubemap_per_texture
12/27 18:07:57 Debug: OpenGL extension 88: GL_ARB_separate_shader_objects
12/27 18:07:57 Debug: OpenGL extension 89: GL_ARB_shader_atomic_counter_ops
12/27 18:07:57 Debug: OpenGL extension 90: GL_ARB_shader_atomic_counters
12/27 18:07:57 Debug: OpenGL extension 91: GL_ARB_shader_ballot
12/27 18:07:57 Debug: OpenGL extension 92: GL_ARB_shader_bit_encoding
12/27 18:07:57 Debug: OpenGL extension 93: GL_ARB_shader_clock
12/27 18:07:57 Debug: OpenGL extension 94: GL_ARB_shader_draw_parameters
12/27 18:07:57 Debug: OpenGL extension 95: GL_ARB_shader_group_vote
12/27 18:07:57 Debug: OpenGL extension 96: GL_ARB_shader_image_load_store
12/27 18:07:57 Debug: OpenGL extension 97: GL_ARB_shader_image_size
12/27 18:07:57 Debug: OpenGL extension 98: GL_ARB_shader_objects
12/27 18:07:57 Debug: OpenGL extension 99: GL_ARB_shader_precision
12/27 18:07:57 Debug: OpenGL extension 100: GL_ARB_shader_storage_buffer_object
12/27 18:07:57 Debug: OpenGL extension 101: GL_ARB_shader_subroutine
12/27 18:07:57 Debug: OpenGL extension 102: GL_ARB_shader_texture_image_samples
12/27 18:07:57 Debug: OpenGL extension 103: GL_ARB_shader_texture_lod
12/27 18:07:57 Debug: OpenGL extension 104: GL_ARB_shading_language_100
12/27 18:07:57 Debug: OpenGL extension 105: GL_ARB_shader_viewport_layer_array
12/27 18:07:57 Debug: OpenGL extension 106: GL_ARB_shading_language_420pack
12/27 18:07:57 Debug: OpenGL extension 107: GL_ARB_shading_language_include
12/27 18:07:57 Debug: OpenGL extension 108: GL_ARB_shading_language_packing
...............(Too much Deleted Some on this post)
12/27 18:07:57 Debug: OpenGL extension 363: GL_NVX_gpu_memory_info
12/27 18:07:57 Debug: OpenGL extension 364: GL_NVX_multigpu_info
12/27 18:07:57 Debug: OpenGL extension 365: GL_NVX_nvenc_interop
12/27 18:07:57 Debug: OpenGL extension 366: GL_NV_shader_thread_group
12/27 18:07:57 Debug: OpenGL extension 367: GL_NV_shader_thread_shuffle
12/27 18:07:57 Debug: OpenGL extension 368: GL_KHR_blend_equation_advanced
12/27 18:07:57 Debug: OpenGL extension 369: GL_KHR_blend_equation_advanced_coherent
12/27 18:07:57 Debug: OpenGL extension 370: GL_OVR_multiview
12/27 18:07:57 Debug: OpenGL extension 371: GL_OVR_multiview2
12/27 18:07:57 Debug: OpenGL extension 372: GL_SGIS_generate_mipmap
12/27 18:07:57 Debug: OpenGL extension 373: GL_SGIS_texture_lod
12/27 18:07:57 Debug: OpenGL extension 374: GL_SGIX_depth_texture
12/27 18:07:57 Debug: OpenGL extension 375: GL_SGIX_shadow
12/27 18:07:57 Debug: OpenGL extension 376: GL_SUN_slice_accum
12/27 18:07:57 Debug: OpenGL extension 377: GL_WIN_swap_hint
12/27 18:07:57 Debug: OpenGL extension 378: WGL_EXT_swap_control
12/27 18:07:57 Debug: Using adaptive vsync: True
12/27 18:07:57 Debug: Maximum OpenGl texture size is 32768
12/27 18:07:57 Trace: [httpcache] loaded 0 cache entries from C:\Users\jackw\AppData\Local\Roon\Cache\httpcache_2.db, current: 0mb / 128mb
12/27 18:07:57 Debug: using FreeType v2.10.1
12/27 18:07:57 Info: Broo Debug Web GUI ready at http://localhost:6700/broo/
12/27 18:07:57 Trace: [brooengine] Loaded atlas list. 3ms
12/27 18:07:57 Trace: [brooengine] Window is running in scale 1
12/27 18:07:57 Trace: [brooengine] Using atlas scale 1
12/27 18:07:57 Debug: [broker/filebrowser/volumeattached] initial listing found drive mounted at C:\
12/27 18:07:57 Trace: [brooengine] Loaded atlas texture ui_atlas@1x-1.png. 59ms
12/27 18:07:57 Trace: [brooengine] Loaded atlas texture ui_atlas@1x-2.png. 19ms
12/27 18:07:57 Trace: [brooengine] Loaded atlas. 87ms
12/27 18:07:57 Debug: render area size initial value: 284x261
12/27 18:07:57 Info: Loaded broo project: ui.broox, atlas: ui
12/27 18:07:57 Info: [broker/locations] adding storage location: Internet:Name=Internet Media:Id=e268f098-04c4-4e65-af3f-38ba3c3fcecb
12/27 18:07:57 Info: [broker/locations] media availability: Internet:Name=Internet Media:Id=e268f098-04c4-4e65-af3f-38ba3c3fcecb is online
12/27 18:07:57 Info: [broker/locations] adding storage location: MetadataService:Name=Metadata Service:Id=13769258-b70b-4243-b1d6-bd46e8257ba8
12/27 18:07:57 Info: [broker/locations] media availability: MetadataService:Name=Metadata Service:Id=13769258-b70b-4243-b1d6-bd46e8257ba8 is online
12/27 18:07:57 Info: [broker/locations] adding storage location: Offline:Name=Offline:Id=f1e4b43f-f643-47ba-b875-fd93b32a6006
12/27 18:07:57 Info: [broker/locations] adding storage location: DefaultMusicFolder:Name=Music Folder:Id=29bdcae6-b5fd-d666-27bf-a1f6afceabac
12/27 18:07:57 Trace: [brokerserver] Enabling broker server
12/27 18:07:57 Info: [broker/distributed] HTTP server listening on port 9100
12/27 18:07:57 Trace: [broker/backups] initializing
12/27 18:07:57 Info: [stats] 5178mb Virtual, 118mb Physical, 14mb Managed, 877 Handles, 37 Threads
12/27 18:07:57 Trace: [broker/accounts] Data updated. AccountStatus=NoAccountConfigured MachineStatus=NeedsAccount UserId=<none>
12/27 18:07:57 Trace: [broker/accounts] [heartbeat] now=12/27/2019 10:07:57 AM nextauthrefresh=12/27/2019 10:02:57 AM nextmachineallocate=12/27/2019 10:12:57 AM
12/27 18:07:57 Trace:  [broker/accounts]   doing auth refresh, next=12/27/2019 10:02:57 AM
12/27 18:07:57 Debug: [broker/filebrowser/volumeattached] initial listing found drive mounted at D:\
12/27 18:07:57 Info: [libraryapi] loaded first run time 12/27/2019 9:19:00 AM
12/27 18:07:57 Trace: [devicedb] initializing
12/27 18:07:57 Trace: [devicedb] refreshing, etag=W/"140616-16f217b1b97"
12/27 18:07:57 Trace: [devicedb] builtin device db found at C:\Users\jackw\AppData\Local\Roon\Application\100700511\devicedb-prod.zip
12/27 18:07:57 Trace: [devicedb] cached device db found at C:\Users\jackw\AppData\Local\Roon\Cache\devicedb-prod.zip
12/27 18:07:57 Debug: render area size changed value: 1024x768
12/27 18:07:57 Trace: [devicedb] loading device db at C:\Users\jackw\AppData\Local\Roon\Cache\devicedb-prod.zip
12/27 18:07:58 Trace: [devicedb] loaded 81 vendors, 414 products from devicedb with timestamp 12/20/2019 4:05:02 AM
12/27 18:07:58 Info: [raatserver] [runner] Start or Connect...
12/27 18:07:58 Info: [raatserver] [runner] Start or Connect... C:\Users\jackw\AppData\Local\Roon\Application\RAATServer.exe
12/27 18:07:58 Info: ConnectOrStartAndWaitForExit RAATServer, path: C:\Users\jackw\AppData\Local\Roon\Application\RAATServer.exe
12/27 18:07:58 Trace: [broker/services] refreshing metadata URL bits
12/27 18:07:58 Debug: initialize backend in 1510ms
12/27 18:07:58 Info: [broker/dropbox] no account configured
12/27 18:07:58 Info: [metadata] initializing
12/27 18:07:58 Info: [music] first pass through media thread is done
12/27 18:07:58 Info: [transport] initializing
12/27 18:07:58 Info: [roonapi] initializing
12/27 18:07:58 Info: [remoting] loaded protocol hash 4ed7b54472efd44c52dce34644e8c79fcb3abdaf from C:\Users\jackw\AppData\Local\Roon\Application\100700511\Roon.Broker.Api.Remote.dll
12/27 18:07:58 Trace: [distributedbroker] Enabling remote broker tracking
12/27 18:07:58 Debug: [easyhttp] GET  to (Linked Removed for post limited) returned after 1023 ms, status code: 304
12/27 18:07:58 Trace: [devicedb] Not Modified. Nothing to do
12/27 18:07:58 Debug: {X=0,Y=0,Width=3840,Height=2160}
12/27 18:07:59 Info: [roonapi] listening on port 9150
12/27 18:07:59 Trace: [roonbridge] [sood] Refreshing device list
12/27 18:07:59 Trace: [geoip] GET (Linked Removed for post limited)
12/27 18:07:59 Info: [loadstatus] IsLibraryLoading True => False
12/27 18:07:59 Info: [loadstatus] IsTransportLoading True => False
12/27 18:07:59 Info: [loadstatus] IsStartup True => False
12/27 18:07:59 Info: [brokerclient] connecting to JKNotebook (414985c5-003c-4e86-9fad-cd0e1641156d) @ 10.0.0.120:9102 (attempt 1/6)
12/27 18:07:59 Info: [distributedbroker] FOUND BROKER JKNotebook (414985c5-003c-4e86-9fad-cd0e1641156d)
12/27 18:07:59 Debug: app_init completed
12/27 18:07:59 Debug: [brokerclient] auth with JKNotebook (414985c5-003c-4e86-9fad-cd0e1641156d): Attempting to authenticate with no PIN
12/27 18:07:59 Trace: SENT REQUEST DistributedBroker.ConnectRequest={ ClientBrokerId=dfd09146-9bf7-451b-96ef-4b36f541ce17 ClientBrokerName='DESKTOP-0EIE2VS' ProtocolVersion='26' ProtocolHash='4ed7b54472efd44c52dce34644e8c79fcb3abdaf' }
12/27 18:07:59 Trace: GOT NONFINAL DistributedBroker.ConnectResponse={ BrokerId=414985c5-003c-4e86-9fad-cd0e1641156d BrokerName='JKNotebook' }
12/27 18:07:59 Trace: [brokerclient] connected to JKNotebook (414985c5-003c-4e86-9fad-cd0e1641156d)
12/27 18:07:59 Trace: GOT NONFINAL DistributedBroker.UpdatesChangedResponse={ IsSupported=True WasJustUpdated=False Status='UpToDate' HasChangeLog=False CurrentVersion={ MachineValue=100700511 DisplayValue='1.7 (build 511) stable' Branch='stable' } }
12/27 18:07:59 Debug: trigger: appinitwasnotrun
12/27 18:07:59 Debug: trigger: do nothing
12/27 18:08:00 Debug: Created new font texture with id: 4
12/27 18:08:00 Info: [raatserver] [runner] Status: Started
12/27 18:08:00 Info: 
Local Time:            12/27/2019 18:08:00 +08:00
Device Serial Number:  B59186BB-59DD-484E-96EB-70422979C5C8
Roon Version:       1.7 (build 511) stable
OS Version:            Windows 10

Application Domain:    Roon.exe
Assembly Codebase:     file:///C:/Users/jackw/AppData/Local/Roon/Application/Roon.exe
Assembly Full Name:    Roon, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

CPU0 Description:      Intel64 Family 6 Model 63 Stepping 2 3301 MHz (64-bit)
CPU0 Num Cores:        Physical: 6 Logical: 12

GPU0 Description:      NVIDIA GeForce GTX 1080 Ti 0 MB
GPU0 Video Mode:       3840 x 2160 x 4294967296 colors
GPU0 Driver Version:   26.21.14.3200

SCREEN0 Name:          \\.\DISPLAY1 (primary)SCREEN0 Bounds:        0,0 3840x2160

   Exception Source:      BrooEngine
   Exception Type:        System.Runtime.InteropServices.SEHException
   Exception Target Site: Gdi.SwapBuffers
   Exception Message:     External component has thrown an exception.
   Exception Data:        none

   --[ Stack Trace ]------------
   Broo.Gdi.SwapBuffers(IntPtr deviceContext)
       BrooEngine.DLL, N 0
   Broo.Engine.DeviceTarget.End()
       BrooEngine.DLL, IL 302, N 363
   Broo.Engine.DeviceTarget.GuiMainLoop()
       BrooEngine.DLL, IL 466, N 1199
   Sooloos.Application.Main(String[] argv)
       Roon.exe, IL 1491, N 3431

12/27 18:08:00 Error: 
Local Time:            12/27/2019 18:08:00 +08:00
Device Serial Number:  B59186BB-59DD-484E-96EB-70422979C5C8
Roon Version:       1.7 (build 511) stable
OS Version:            Windows 10

Application Domain:    Roon.exe
Assembly Codebase:     file:///C:/Users/jackw/AppData/Local/Roon/Application/Roon.exe
Assembly Full Name:    Roon, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

CPU0 Description:      Intel64 Family 6 Model 63 Stepping 2 3301 MHz (64-bit)
CPU0 Num Cores:        Physical: 6 Logical: 12

GPU0 Description:      NVIDIA GeForce GTX 1080 Ti 0 MB
GPU0 Video Mode:       3840 x 2160 x 4294967296 colors
GPU0 Driver Version:   26.21.14.3200

SCREEN0 Name:          \\.\DISPLAY1 (primary)SCREEN0 Bounds:        0,0 3840x2160

   Exception Source:      BrooEngine
   Exception Type:        System.Runtime.InteropServices.SEHException
   Exception Target Site: Gdi.SwapBuffers
   Exception Message:     External component has thrown an exception.
   Exception Data:        none

   --[ Stack Trace ]------------
   Broo.Gdi.SwapBuffers(IntPtr deviceContext)
       BrooEngine.DLL, N 0
   Broo.Engine.DeviceTarget.End()
       BrooEngine.DLL, IL 302, N 363
   Broo.Engine.DeviceTarget.GuiMainLoop()
       BrooEngine.DLL, IL 466, N 1199
   Sooloos.Application.Main(String[] argv)
       Roon.exe, IL 1491, N 3431

Please install the latest driver for your graphics card from NVIDIA and try again.

Still crashing after upgrade the Nvidia driver to 441.66 (Dec. 10 2019). The newest edition I can install for now.

You might try and update your .NET drivers to the latest.

Hi @Yihao_Wang,

Would you kindly use the directions found here and send us over a set of logs using a shared Dropbox link?

Is there any change if you set your scaling settings back to 100% as a test?

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