This is not NOS, this is oversampled delta-sigma always.
Generally native PCM if you want to output PCM. NOS R2R is the typical architecture, there are other too. But don’t be fooled by “NOS” modes on delta-sigma DACs.
TDA1541A is a 16-bit chip designed to be running at 176.4k rate from SAA7220 front-end, so if you can find a DAC with such chip that can take in 176.4k NOS, then you can experiment with such for nostalgy reasons.
These go to the same nostalgy category. From chip-based vintage R2R, latest and best are BB PCM1704, these can deal with up to 705.6/768k inputs from HQPlayer if you have correct front-end. But beware of pirate copy chips that are not what it says on the label! These are chips that are widely faked!
Much better accuracy. Although the difference between PCM1704 and Holo Audio discrete implementations is not so big. PCM1704 had laser trimmed resistor network inside. Holo Audio uses additional network to correct the inherent non-linearities and can reach 20-bit accuracy. Which is very good for R2R.
It’s always a trade-off between rate and how quickly the actual electronics can react with proper accuracy. We can help this process with specific processing in digital domain though. This is one of the main points of HQPlayer.
No, source samples are the recipe. And filter and modulator are the chefs trying to produce the end result (dish) accurately as possible according to the recipe. You have better and worse chefs. You have also all the pans/tooling and ingredients involved (the DAC).
What would that be?
No, that is essential part required to produce anything useful out of low rate PCM, such as 44.1k RedBook.
No…
Certainly not… We got delta-sigma (SDM/DSD) DACs because we got enough processing power to overcome the inherent limitations of PCM (R2R).
You would have the CS43131 doing some realy poor interpolation, and moderate quality delta-sigma modulator after feeding it with 768k PCM.
Yes, that’s the case. In worst case, it just copies the same sample N times, or uses simple linear interpolation. Both create vast amounts of correlated images (distortion).
You get better result by letting HQPlayer do all that processing with better algorithms, rather than letting the resource constrained DAC chip do it’s own DSP processing. So instead of running PCM through such mediocre DSP, run all DSP in HQPlayer and through a DAC that doesn’t try to do any of it’s own DSP, but just convert the incoming digital data to analog - period. I consider that the fundamental point of a DAC. A bit-perfect DAC, not messing with your data, just doing what it is told to do, but do it well.