See this comment that I just made in another thread…I’d be interested for your input on the points at the bottom. I’ve never heard memory play brought up in the context of stability before, so that’s interesting at least.
I’m tempted to say that if a storage device can’t deliver media at the required bit-rate, with our already-substantial memory buffering, that it not be quick enough to do the job.
We do take a more drastic approach with TIDAL buffering than we do with local/NAS content–primarily because when TIDAL was new and growing rapidly, their CDN was in awful shape–TIDAL does its more substantial buffering to disk, not memory, because memory buffering is significantly more likely to adversely affect performance/stability.