Notes from yesterday’s Apple WWDC:
- yes, Macs are going ARM
- It will begin later this year, will take ~2 years to transition away from Intel
- Mono is ported already. Apple did the port.
- Mono is not a thing of the past. It’s one of the most popular cross-platform development environments and Microsoft is dumping a ton of resources into its continued success.
- OpenGL is supported just as it was before. Metal is a very low-level API, and we believe Apple just ported their OpenGL drivers to Metal.
- Apple is stating these machines will have a performance bump up from the Intel CPUs… these are not your typical ARMs – it’s noteworthy that the ARM in the iPhone 11 is faster than an Intel i7 from a few generations back.
- we already tested on MacOS Big Sur and iOS 14 – Roon is working fine there right now, but things may change pre-release (they always break and fix things).
- We plan to release Roon for ARM based MacOS natively, not via emulation or conversion (Rosetta).
- We do not plan to release support for Roon Core for iOS (iPhone or iPad).