I said that for me I found DSD to have advantages of a wider soundstage and better spatial cues, but there was a loss of leading edge dynamics.
Ryan noted that in a PCM stream the dB or volume information can go from zero to whatever in one cycle because it is a value within the multi-bit wide signal received each cycle. With a DSD stream, however, the dB or volume information is encoded over time within the frequency changes of the single bit so it will always take multiple cycles to transmit that information.
Now DSD uses higher frequencies than PCM so there are multiple factors affecting the time required for leading edges to be resolved. Lower DSD rates, like DSD 64 are more likely to suffer from a smeared leading edge than higher rates like DSD 256.
I was wondering whether this was consistent with other people’s experience of DSD ?
With HQ Player I find the Extra Compensation modulators and the ext2 filter reduce any leading edge issues at DSD 256 to the point where I don’t think I could pick it in a blind test.