dylan
(Dylan Caudill)
January 12, 2020, 4:36am
3
Hi @Jason_Pozen ,
As noted in Mike’s post that BlackJack linked to above, Roon 1.7 now requires OpenGL ES 3.0 support for Android devices. If this device does not support OpenGL ES 3.0 it cannot be used as a remote.
Roon 1.7 taps some previously unused OpenGL 3.0 features to enhance Roon’s text and color rendering, and to increase the performance of Roon’s UI engine across all of our supported platforms.
OpenGL 3.0 was originally released in 2008, and has always been a minimum requirement to run Roon . While Mac users should be unaffected, we recently became aware that on Windows it was possible to run Roon with unsupported versions of OpenGL, which was causing instability when combined with the changes in …
You have our apologies for the inconvenience.