Roon stopping without warning - Nothing Playing

Thanks for the update, @Timberwolf!

We may have a fix for this issue in the current early access build. If you aren’t familiar with early access, you can learn a bit more about it here:

and

There is some migration involved when moving from Production to Early Access, and so if you’d rather not do this and wait for the next Production release (which will have all of the current updates in Early Access) you can certainly do that as well. :+1:

Let me know your thoughts, and if you’d like any additional help testing our Early Acess!