OpenGL error after upgrade to 1.1

Yes, we’re in final testing and hoping to release very soon. Keep an eye on the release notes category.

Hey guys – build 55 is live with a fix for this issue. Let us know how it goes!

Thanks everyone!

@mike, well done on releasing the fix so quickly, excellent work, it is this level of responsiveness that sets Roon apart.

Cheers

Russ

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@Ratbert I couldn’t agree more!
@mike It’s just incredible: a couple of users have problems and you solve it and issue a new build almost in real time. I am impressed.

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Finally!! Haven’t used Roon in 3 mos due to the OpenGL 3.0 problem. Just updated to 1.1, problem fixed!

Thanks…a bit late, but I’m really Thankful :wink:
Chris