Yes, we’re in final testing and hoping to release very soon. Keep an eye on the release notes category.
Hey guys – build 55 is live with a fix for this issue. Let us know how it goes!
Thanks everyone!
@mike, well done on releasing the fix so quickly, excellent work, it is this level of responsiveness that sets Roon apart.
Cheers
Russ
Finally!! Haven’t used Roon in 3 mos due to the OpenGL 3.0 problem. Just updated to 1.1, problem fixed!
Thanks…a bit late, but I’m really Thankful 
Chris