I have been using this Laptop to run Roon since you released at Beta - it is my personal machine in my study, and the one I use to manage and maintain my Music Library, keeping a separation from my work machine (Dell XPS13)
We’ve always required OpenGL 3.0, but there were some cases where older devices that do not support OpenGL 3.0 were able to get by. We are now using more features of OpenGl 3.0, so devices without support that may have worked in the past may no longer be able to function due to this lack of support.
The driver is what limits it to OpenGL 2, the hardware is 3.0 compliant in Ubuntu. Microsoft stopped supporting that chipset before they got around to fixing 3.0 support and so that chipset never got addressed.
@dylan So can I get a 1.7 Build 500 for this machine, that doesn’t update to Build 505 - as this version did work, and so I can manage my Library on this PC from there.
Hi @simon_pepper — I’m going to bring your report to our meeting with the development team later today to get their feedback on this. I’ll be sure to reach out once we’ve discussed with them.
Thanks
As I said, it was working at 1.7 Build 500, but whatever was done for Build 505 broke support for my machine.
So if someone could look again at the changes around OpenGL usage to see what enforced strict OpenGL 3.0 usage and see if that could be dialed back.